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	<title>Comments on: Mere Factual Accuracy</title>
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	<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/</link>
	<description>We don&#039;t need no stinking subtitle</description>
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		<title>By: Mike Haubrich</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4471</link>
		<dc:creator>Mike Haubrich</dc:creator>
		<pubDate>Sun, 26 Jul 2009 23:10:27 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4471</guid>
		<description>Or, scientists such as Lawrence Krauss and Jim Kakalios can write books using comic books, graphic novels and television/movies as a way to get people to read and learn about physics and science.</description>
		<content:encoded><![CDATA[<p>Or, scientists such as Lawrence Krauss and Jim Kakalios can write books using comic books, graphic novels and television/movies as a way to get people to read and learn about physics and science.</p>
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		<title>By: Stephanie Zvan</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4465</link>
		<dc:creator>Stephanie Zvan</dc:creator>
		<pubDate>Sun, 26 Jul 2009 15:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4465</guid>
		<description>It&#039;s very hard to say, &quot;If you don&#039;t stop talking about that, I&#039;m going to have to laugh at you, and neither one of us will be very happy,&quot; isn&#039;t it?</description>
		<content:encoded><![CDATA[<p>It&#8217;s very hard to say, &#8220;If you don&#8217;t stop talking about that, I&#8217;m going to have to laugh at you, and neither one of us will be very happy,&#8221; isn&#8217;t it?</p>
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		<title>By: george.w</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4463</link>
		<dc:creator>george.w</dc:creator>
		<pubDate>Sun, 26 Jul 2009 14:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4463</guid>
		<description>At the store yesterday I saw a Blu-Ray demo which featured Spider-Man rescuing a pretty girl as she fell from a building.  He jumped downward, caught up with her, thwipped his webbing onto some high anchor a block away and swung to ground with her in his arms.  They swung to a comfortable stop at the perigee of their arc, instead of traveling horizontally at high speed.

You gots to &lt;em&gt;do&lt;/em&gt; something with all that velocity, Hollywood.

Anyway, what Jose said: some people aren&#039;t bothered by inconsistency, and there will probably always be an enmity between them and people who are.  I actually do enjoy watching movies in which brave oil riggers ride a space shuttle (orbital ceiling 400 miles) to plant a single nuke into an asteroid the size of Texas and so forth... but it&#039;s to laugh at them.  The problem with religion for me is it starts to sound like Spiderman&#039;s pendulum arc or a Hollywood disaster movie.  Hardly the basis of 9th-grade biology curriculum, and I don&#039;t know how to be nice to people who think it should be.</description>
		<content:encoded><![CDATA[<p>At the store yesterday I saw a Blu-Ray demo which featured Spider-Man rescuing a pretty girl as she fell from a building.  He jumped downward, caught up with her, thwipped his webbing onto some high anchor a block away and swung to ground with her in his arms.  They swung to a comfortable stop at the perigee of their arc, instead of traveling horizontally at high speed.</p>
<p>You gots to <em>do</em> something with all that velocity, Hollywood.</p>
<p>Anyway, what Jose said: some people aren&#8217;t bothered by inconsistency, and there will probably always be an enmity between them and people who are.  I actually do enjoy watching movies in which brave oil riggers ride a space shuttle (orbital ceiling 400 miles) to plant a single nuke into an asteroid the size of Texas and so forth&#8230; but it&#8217;s to laugh at them.  The problem with religion for me is it starts to sound like Spiderman&#8217;s pendulum arc or a Hollywood disaster movie.  Hardly the basis of 9th-grade biology curriculum, and I don&#8217;t know how to be nice to people who think it should be.</p>
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		<title>By: Sean Craven</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4055</link>
		<dc:creator>Sean Craven</dc:creator>
		<pubDate>Tue, 14 Jul 2009 15:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4055</guid>
		<description>There&#039;s one very good reason for maintaining scientific accuracy in works of fiction that I&#039;m not seeing discussed here. It may be beside the point, but here goes...

Creativity thrives on rules and limitations. When you know what you want to do with a narrative and there are issues of internal consistency that block that story direction, there are four things that you can do.

You can forget about internal consistency and just do what you want.

Or you can find a way to make your story work within the framework you&#039;ve put up.

Or you can change the rules -- and then go through your narrative and make sure that it&#039;s compatible with the new rules.

Or you can go in a new and unexpected direction.

The last three tactics will enrich your world and provide creative satisfaction. The first tactic is the golden road to garbage.

At least that&#039;s my take on it. And when science is part of the ground rules of your narrative, there is a whole new level of intellectual rigor and relevance introduced. In a comment on another blog I recently mentioned the story Tiny Tango by Judith Moffett. That story has resonated through my mind over the years, and one of the reasons why is that good science enhanced the humanity of the story. If Ms. Moffett had been lazy about the science, the story wouldn&#039;t have been anywhere near as good as it is.</description>
		<content:encoded><![CDATA[<p>There&#8217;s one very good reason for maintaining scientific accuracy in works of fiction that I&#8217;m not seeing discussed here. It may be beside the point, but here goes&#8230;</p>
<p>Creativity thrives on rules and limitations. When you know what you want to do with a narrative and there are issues of internal consistency that block that story direction, there are four things that you can do.</p>
<p>You can forget about internal consistency and just do what you want.</p>
<p>Or you can find a way to make your story work within the framework you&#8217;ve put up.</p>
<p>Or you can change the rules &#8212; and then go through your narrative and make sure that it&#8217;s compatible with the new rules.</p>
<p>Or you can go in a new and unexpected direction.</p>
<p>The last three tactics will enrich your world and provide creative satisfaction. The first tactic is the golden road to garbage.</p>
<p>At least that&#8217;s my take on it. And when science is part of the ground rules of your narrative, there is a whole new level of intellectual rigor and relevance introduced. In a comment on another blog I recently mentioned the story Tiny Tango by Judith Moffett. That story has resonated through my mind over the years, and one of the reasons why is that good science enhanced the humanity of the story. If Ms. Moffett had been lazy about the science, the story wouldn&#8217;t have been anywhere near as good as it is.</p>
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		<title>By: Peggy</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4046</link>
		<dc:creator>Peggy</dc:creator>
		<pubDate>Tue, 14 Jul 2009 08:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4046</guid>
		<description>So I went and read the entire chapter about Hollywood in &lt;i&gt;Unscientific America&lt;/i&gt; and found it very frustrating. On the one hand it acknowledges that many people are indeed influenced by the science and the portrayal of scientists in the movies. On the other hand, they keep harping on scientists (like Dawkins) who criticize or &quot;denounce&quot; the science in the movies, and who just don&#039;t get that plot and characters are important too. On the gripping hand, they note that many filmmakers believe accurate depiction of science is antithetical to creativity. The take home message seems to be that scientists and science communicators should ignore &quot;minor&quot; issues like loud explosions in space and work behind the scenes in the hope that some of their suggestions might be accepted by the creative types. Overall I was annoyed enough to make a long blog post about it (linked to my name if you are interested). 

Dan J: I think it&#039;s a really interesting point that video games might be influencing the expectations of gamer movie-goers. It will be a few years before the gaming generation displaces the current big name directors, but it could very well change the way worldbuilding is approached in the movies.</description>
		<content:encoded><![CDATA[<p>So I went and read the entire chapter about Hollywood in <i>Unscientific America</i> and found it very frustrating. On the one hand it acknowledges that many people are indeed influenced by the science and the portrayal of scientists in the movies. On the other hand, they keep harping on scientists (like Dawkins) who criticize or &#8220;denounce&#8221; the science in the movies, and who just don&#8217;t get that plot and characters are important too. On the gripping hand, they note that many filmmakers believe accurate depiction of science is antithetical to creativity. The take home message seems to be that scientists and science communicators should ignore &#8220;minor&#8221; issues like loud explosions in space and work behind the scenes in the hope that some of their suggestions might be accepted by the creative types. Overall I was annoyed enough to make a long blog post about it (linked to my name if you are interested). </p>
<p>Dan J: I think it&#8217;s a really interesting point that video games might be influencing the expectations of gamer movie-goers. It will be a few years before the gaming generation displaces the current big name directors, but it could very well change the way worldbuilding is approached in the movies.</p>
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		<title>By: foolfodder</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4024</link>
		<dc:creator>foolfodder</dc:creator>
		<pubDate>Mon, 13 Jul 2009 19:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4024</guid>
		<description>Fourth word was supposed to be remember.</description>
		<content:encoded><![CDATA[<p>Fourth word was supposed to be remember.</p>
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		<title>By: foolfodder</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4023</link>
		<dc:creator>foolfodder</dc:creator>
		<pubDate>Mon, 13 Jul 2009 19:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4023</guid>
		<description>I think I that bit in Star Trek actually, but then I think there were other points where they did have sound in space. I really like the no sound in space effect, it makes it feel much emptier and lonelier.
 
Ok, next one. (Might not actually be accurate, but seems right to me.)

Deep space, very little light. Ships should be hard to see. I imagine that in a real ship to ship encounter you&#039;d mostly be using infra-red and radar or you&#039;d need to really boost the gain on the image, in which case the background stars would be very bright. (I actually have a sci-fi scenario in the back of my head where this forms part of the plot.)</description>
		<content:encoded><![CDATA[<p>I think I that bit in Star Trek actually, but then I think there were other points where they did have sound in space. I really like the no sound in space effect, it makes it feel much emptier and lonelier.</p>
<p>Ok, next one. (Might not actually be accurate, but seems right to me.)</p>
<p>Deep space, very little light. Ships should be hard to see. I imagine that in a real ship to ship encounter you&#8217;d mostly be using infra-red and radar or you&#8217;d need to really boost the gain on the image, in which case the background stars would be very bright. (I actually have a sci-fi scenario in the back of my head where this forms part of the plot.)</p>
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		<title>By: Mike Haubrich</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-4009</link>
		<dc:creator>Mike Haubrich</dc:creator>
		<pubDate>Mon, 13 Jul 2009 12:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-4009</guid>
		<description>I have found that in scenes which don&#039;t use sound or explosions, in which matter just &quot;shatters&quot; and drifts, the effect can be much more visceral.  It&#039;s more shocking because it conveys a sudden change of state.  I hope that more and more shows do this.  Also, sudden freezing when water gets expelled into space. That&#039;s cool.</description>
		<content:encoded><![CDATA[<p>I have found that in scenes which don&#8217;t use sound or explosions, in which matter just &#8220;shatters&#8221; and drifts, the effect can be much more visceral.  It&#8217;s more shocking because it conveys a sudden change of state.  I hope that more and more shows do this.  Also, sudden freezing when water gets expelled into space. That&#8217;s cool.</p>
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		<title>By: Stephanie Zvan</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-3991</link>
		<dc:creator>Stephanie Zvan</dc:creator>
		<pubDate>Sun, 12 Jul 2009 23:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-3991</guid>
		<description>Kubrick did it famously in &lt;em&gt;2001&lt;/em&gt;, but then it was dropped for a while. 

There were a few scenes in the new Star Trek movie that used silence appropriately (the drop from space into atmosphere) and were quite powerful for it. &lt;em&gt;Serenity&lt;/em&gt; too. I think we&#039;re seeing a testing of the waters, moviemakers trying to make sure that their audiences won&#039;t fault them for doing it right. The last thing to go, of course, will be the explosions. :)</description>
		<content:encoded><![CDATA[<p>Kubrick did it famously in <em>2001</em>, but then it was dropped for a while. </p>
<p>There were a few scenes in the new Star Trek movie that used silence appropriately (the drop from space into atmosphere) and were quite powerful for it. <em>Serenity</em> too. I think we&#8217;re seeing a testing of the waters, moviemakers trying to make sure that their audiences won&#8217;t fault them for doing it right. The last thing to go, of course, will be the explosions. <img src='http://quichemoraine.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: foolfodder</title>
		<link>http://quichemoraine.com/2009/07/mere-factual-accuracy/#comment-3980</link>
		<dc:creator>foolfodder</dc:creator>
		<pubDate>Sun, 12 Jul 2009 17:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://quichemoraine.com/?p=1376#comment-3980</guid>
		<description>Stephanie, what about sound in space? I can&#039;t think of any movies, off the top of my head, that didn&#039;t use sound in space, yet that would have been very easy to achieve, I would have thought. :)</description>
		<content:encoded><![CDATA[<p>Stephanie, what about sound in space? I can&#8217;t think of any movies, off the top of my head, that didn&#8217;t use sound in space, yet that would have been very easy to achieve, I would have thought. <img src='http://quichemoraine.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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